출처 https://docs.unity3d.com/ScriptReference/AI.NavMesh.CalculatePath.html Unity - Scripting API: AI.NavMesh.CalculatePath Use this function to avoid gameplay delays by planning a path before it is needed. You can also use this function to check if a target position is reachable before moving the agent. This function is synchronous. It performs path finding immediately which c docs.unity3d.com us..
[유니티]navMesh 오브젝트 사이 거리 / navigation 오브젝트 사이 거리 / nav 거리값
출처 https://docs.unity3d.com/ScriptReference/AI.NavMesh.CalculatePath.html Unity - Scripting API: AI.NavMesh.CalculatePath Use this function to avoid gameplay delays by planning a path before it is needed. You can also use this function to check if a target position is reachable before moving the agent. This function is synchronous. It performs path finding immediately which c docs.unity3d.com us..
2023.11.06